Research Output
Playing with the dead: transmedia narratives and the Walking Dead games
  This chapter discusses the theory and practice of transmedia narratives within the storyworld created by Robert Kirkman, Tony Moore and Charlie Adlard's comics series The Walking Dead. It examines key aspects from the comics series and AMC's adaptive television franchise to consider how both have been utilized and adapted for games. Particular focus will be paid to Telltale Games' The Walking Dead, Gamagio's The Walking Dead Assault and Terminal Reality's The Walking Dead: Survival Instinct. The chapter explains the core concepts of transmedia narratives as they relate to The Walking Dead, places the games in the context of both the comics and television franchise, examines the significance of commercial and grassroot extensions and considers the role gaming and interactive narratives have within rich storyworlds. In examining The Walking Dead as a transmedia property, the authors demonstrate how vast narratives are adopted, modified and transformed in contemporary popular culture.

  • Date:

    05 February 2018

  • Publication Status:

    Published

  • Publisher

    IGI Global

  • DOI:

  • Funders:

    Historic Funder (pre-Worktribe)

Citation

麻豆社区

Donald, I., & Austin, H. (2018). Playing with the dead: transmedia narratives and the Walking Dead games. In R. Y谋lmaz, M. N. Erdem, & F. Resulo臒lu (Eds.), Handbook of research on transmedia storytelling and narrative strategies (50-71). IGI Global. https://doi.org/10.4018/978-1-5225-5357-1.ch004

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