Research Output
Lest they forget: exploring commemoration and remembrance through games and digital technologies
  The centennial of the First World War has encouraged a wide range of projects to commemorate the participants and communities affected by the conflict. This chapter considers how games and interactivity can be used to enhance commemoration and remembrance with new audiences. The digital commemorations undertaken for the Battle of Loos, and as part of the wider 鈥淕reat War Dundee鈥 project, are discussed. Emphasis is placed on how game design techniques and technology were utilized to plan an empathy game and then further developed into the interactive documentary and visualization, Loos: The Fallen Fourth. The chapter concludes with a consideration of how these narratives engaged with the community and helped shape a wider understanding. The digital components of this project can be accessed via greatwardundee.com and greatwardundee.itch.io.

  • Date:

    10 February 2019

  • Publication Status:

    Published

  • Publisher

    Palgrave Macmillan

  • DOI:

  • Funders:

    Historic Funder (pre-Worktribe)

Citation

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Donald, I. (2019). Lest they forget: exploring commemoration and remembrance through games and digital technologies. In M. Kerby, M. Baguley, & J. McDonald (Eds.), The Palgrave Handbook of Artistic and Cultural Responses to War since 1914 (427-446). Palgrave Macmillan. https://doi.org/10.1007/978-3-319-96986-2_24

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